Work
Products, prototypes and research, newest first. From XR and digital twins to full-stack AI.
2026–PresentAI Builder & DeveloperJouwAIPartner: AI Builder & Developer
Building AI products for small and medium-sized businesses, from mapping a client's process to a working proof of concept. Client work stays private, so this page is about the way of working.
AI Agents, Full-Stack, Evals, Process Mapping
2026Solo DeveloperOndertitelbril: Live Captions on Smart Glasses
An Android app that turns Dutch speech into live captions on smart glasses for deaf and hard of hearing people. Fully local, no cloud. Born from the Hackathon Inclusive Technology by UWV and Platform Inclusieve Technologie.
Android, On-Device AI, Smart Glasses
2026Solo DeveloperFibr: AI Fabric Scanning and PBR Generation
A web-based alternative to physical PBR fabric scanners designed for fashion brands and digital studios digitizing materials for virtual fashion.
React, Three.js, Google Gemini AI, Supabase, Stripe, Vite
2026Designer & DeveloperBreadcrumb
An Android app that uses local AI to classify screenshots and surface one-tap actions with total privacy.
React Native, On-Device AI, Gemma, TypeScript
2026Solo DeveloperRemixCAD: A Registry for Tweakable 3D Models
A public registry of reusable OpenSCAD models that makers and AI agents can search, tweak and republish, with source, license and lineage attached.
Next.js, Three.js, Supabase, MCP, OpenSCAD
2025–2026Founder & Lead XR DeveloperHoloCollab
A mixed-reality digital twin platform enabling municipal stakeholders to collaboratively review spatial planning proposals in immersive 3D, validated for technical feasibility and usability.
Mixed Reality, Digital Twin, Unity, Meta Quest 3, OpenXR, ArcGIS, PDOK, 3DBAG, Spatial Computing
2025Solo DeveloperFixMyCoffee
An AI-powered espresso troubleshooting assistant that helps home baristas dial in the perfect shot, built as a personal learning project combining a passion for coffee with full-stack web development.
React, TypeScript, Supabase, OpenAI, Tailwind CSS, Vite, Full-Stack
2024–2025Founding AR EngineerVyry: Phygtl Co.
Founding AR engineer at Silicon Valley XR startup building an AI-powered platform that transforms university campuses into social, interactive AR experiences.
Augmented Reality, Unity, AR Foundation, ARKit, ARCore, Google Geospatial SDK, Gemini AI, XR Design, iOS, Android
2022–2025Solo Developer & DesignerPersonal XR Projects
A collection of personal XR prototypes and passion projects exploring hand tracking interfaces, mixed reality AI integration and immersive learning experiences across the Meta Quest platform.
Unity, Meta Quest, Mixed Reality, Hand Tracking, XR, AI, Prototyping
2022–2024XR Developer → Lead XR Developer360Fabriek: XR Projects
A collection of immersive XR projects developed during my time at 360Fabriek, spanning VR training simulations, AR experiences, procedural configurators and a visionOS game jam across Unity, Unreal Engine 5 and the Apple Vision Pro.
Unity, Unreal Engine 5, visionOS, PolySpatial, Meta Quest, WebGL, VR, AR, XR
2022Solo Developer, Designer & ResearcherAn Artist's Perspective
A standalone VR puzzle game for Meta Quest 2 in which the player steps inside abstract paintings and solves spatial puzzles by placing artworks on easels at the right perspective. My graduation project for the Interactive Media & Game Technologies programme at HKU.
Unity, VR, Meta Quest 2, Puzzle Design, Game Design, XR, Graduation
2019–2022Intern & Freelance Unity DeveloperDegoma Game Studio
A 5-month internship followed by 2 years of freelance work at an Amsterdam-based game studio, spanning gameplay programming, game design, Nintendo Switch porting, VR development and custom tooling.
Unity, C#, Game Development, Nintendo Switch, VR, Level Design, Tool Development, Mobile