About Me
I'm a creative developer based in the Netherlands with 5+ years of professional experience in spatial tech. I build XR applications in Unity and Unreal for Meta Quest, Apple Vision Pro and HoloLens. I'm curious about innovative technology and like to explore what is possible with XR and AI. I hold a Product Manager Certification (PMC, Product School 2025) and I care about actually finishing things.
Available for Innovative Projects
Currently available for project-based or permanent roles. I'm interested in work that involves innovative technology, whether that's XR, AI, spatial computing or something else entirely.
Background
My professional focus is spatial tech. I've spent 5+ years building XR applications: VR training systems, AR platforms, digital twin prototypes and 3D configurators. I work in Unity and Unreal and have shipped projects for Meta Quest, Apple Vision Pro and HoloLens.
Outside of client work I build web apps, mobile apps and AI-powered tools out of curiosity. I'm Product Manager certified (PMC, Product School 2025) and I prefer finishing things over prototyping indefinitely.
On the Side
I run comparehandhelds.com, a website for comparing retro gaming handheld devices. Gaming is one of my hobbies and the site has grown to around 5k visitors a month, just for fun.
I also have MicksLab, an Etsy store where I put some of my Fusion 360 CAD designs up for sale.
Let's Connect
Have a project you want to build, an idea to explore, or just want to get in touch? I'm happy to connect.